Double Fine Productions, Inc.
525 Brannan Street, Suite 200
San Francisco, CA 94107
Dear Double Fine Productions,
I’m writing to apply for a position as an artist at your company.
As you’ve no doubt guessed, I’m an aspiring artist who is hoping to make his way into the games industry. I’ve recently finished a 3-year Honours Degree in games design, during which I developed my skills in digital painting, modelling and design. I specialise in 2D art for characters and environments, but I’m also quite skilled as a 3D artist. You can find examples of my work in the attached portfolio. Feel free to take a look. It’s what it’s there for.
I like to think that I have a flexible approach to my work, as I’ve been known to use and experiment with a variety of different styles and methods. I’ve also worked in a couple of teams before now, and if those occasions are anything to go by, then it’s safe to say that I can collaborate well with others. I’ll be the first to admit, however, that I currently don’t have a lot of experience under my belt, but despite that, I always try to produce work of a high standard, regardless of the task and the tools at hand.
I’ve always been passionate about gaming, and I’d love the chance to work as part of the industry itself. If I could do that as a member of the talented people at Double Fine, then that would be a pretty big bonus. I’ve already had the pleasure of playing the company’s debut title, Psychonauts, and what I’ve heard about your other releases has been glowing to say the least. I’m confident that my skills and enthusiasm will be an asset to the Double Fine team and I’m excited about the opportunity to work for you.
Thank you for taking the time to consider my application and portfolio. I look forward to meeting you in person and discussing my suitability for the role in an interview.
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