Since my last progress entry, I've managed to complete both of the vehicles I set myself for my Honours. First of all, let's look at the first one, the Destrier, or the Stallion.
Now, last time, I was up to this stage. Remember this?
Anyway, since then I've gone on to finish the design. I did this by doing the following:-
I began by tidying up and finalising the line art, as you can see above. from this, I had the general look of how the vehicle appeared.
I then tried out some different colour schemes, as the above image shows, as well as where the various banners would appear. After all, the Destrier is supposed to be ridden by knights, who generally have their own flags and symbols. However, as the vehicle is intended to be customisable, none of these colour schemes can be described as the 'final' colour palette; as with many cars and motorcycles today, the Destrier will be have whatever colour scheme and symbols it's owner desires.
Finally, I made a quick sketch of a perspective view. Unlike later designs, I didn't create a 3D mock-up for the first vehicle, as it was not until after this one was completed that Ken suggested that approach. As such, there are some minor discrepancies. In any case, this led to...
I also created a quick image of a civilian model, the Garron. Unlike the Destrier, which is built for speed, the Garron is built for endurance. Its primary function is that of a workhorse, designed to pull heavy loads. With this in mind, I designed it with a bulkier shape and a yellow colour scheme reminiscent of a JCB digger.
So anyway, that's the first vehicle out of the way. The next vehicle is the Wyvern, a war machine that visually resembles a dragon. Normally I'd start with the mood board for this, but it's pretty big and I'm saving ti for another post. Anyway, as with the Destrier, I began with thumbnails, which you can see below:-
This is the 3D model I created as a basis for the final design. To be honest, I found this one rather time consuming, though I believe this is due to the complexity of the design. I also have renders of a back view and a close up view of the mouth, but for the sake of being concise I haven't included them here. In any case, once this was finished, I set about painting over it.
Finally we have the final design of the Wyvern. It took a fair while, but overall I'm proud of how it turned out. The Wyvern itself is a walking battle mech capable of flight and armed with a powerful high-frequency plasma cannon. It's a formidable opponent, even when outnumbered, and is intended to be the stuff of nightmares when it appears on the battlefield.
So that's the vehicles done and dusted. Next post will include my work so far on the 5 weapons I have to design.